Ambient Computing –
Technology becomes
invisible.
Apple Vision Pro is just the beginning. Roman Weishäupl explains what happens when technology integrates so seamlessly into our environment that it disappears – and what this means for products, services and user experiences.
In his ambient computing keynote, Roman Weishäupl shows what happens when technology blends so seamlessly into our surroundings that it disappears – from spatial computing with Apple Vision Pro and Meta Quest to the end of the screen as our main interface. He translates the shift into concrete consequences for products, services and user experiences, and shows real B2B applications beyond the demos.
What your audience
takes away
No grey theory. Roman delivers clear insights that work immediately in everyday professional life – understandable for everyone, relevant for every industry.
Grasp spatial computing
What Apple Vision Pro, Meta Quest and the next generation of headsets can really do – beyond the demos.
The end of the screen
How interfaces disappear and technology moves directly into our physical environment.
Rethink UX
What ambient computing means for product design, customer experience and digital services.
Enterprise applications
Concrete B2B use cases: training, remote collaboration, digital twins, maintenance.
From mobile to spatial
Why spatial computing replaces the mobile paradigm – and what this means for developers and strategists.
Timing is everything
When ambient computing goes mainstream – and which companies capture the first-mover advantage.
Ambient computing keynote: frequently asked questions
What is Roman Weishäupl's ambient computing keynote about?
The keynote shows how interfaces disappear and technology moves directly into our physical environment. Roman explains what Apple Vision Pro, Meta Quest and the next generation of headsets can really do, why spatial computing is replacing the mobile paradigm and what that means for product design, customer experience and digital services – including when the right moment to get started is.
What is ambient computing?
Ambient computing describes technology that is embedded so seamlessly in our surroundings that we hardly notice it as a device any more. Instead of looking at a screen, we interact with spaces, objects and digital content layered onto the physical world. Spatial computing with headsets such as Apple Vision Pro is an important step on the way – not the destination.
How are organisations using spatial computing today?
Mainly for training, remote collaboration, digital twins and maintenance – the B2B use cases Roman walks through in the keynote. He speaks from hands-on experience: Roman personally brought seven Apple Vision Pros from San Francisco to Germany, and the FUTURE CANDY team in Hamburg tested the devices and developed use cases for clients. The full story is in his Apple Vision Pro odyssey blog post.
Who is the ambient computing keynote for?
Executives and strategists as well as product, UX, marketing and digital teams – and mixed company audiences. No prior knowledge is needed. The topic is particularly relevant for organisations that design products, services or customer experiences, and for manufacturing, retail, media and healthcare.
How long is the keynote and in which languages is it available?
The ambient computing keynote runs 45 to 90 minutes, with Q&A on request. Roman delivers it in English or German – for audiences of 8 to 5,000 people, in Germany, across Europe and internationally.
Can the keynote be tailored or combined with other topics?
Yes. Every keynote is prepared individually for your event, industry and audience; ideally, get in touch 6–8 weeks ahead. Ambient computing pairs well with the AIoT keynote, which looks at how AI is moving into everyday products, or with the AI keynote.
Let's make this happen
As a standalone keynote or combined with other topics – tailored to your event.